


         <<<NUBBEL's 80 cars garage 1.1>>>
                                     delivered by
                               		 	Axelwww



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Description:
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This mod allows to store and save 80 vehicles in Las Venturas multilevel car park next to Casino  
Royal. In order to find it check out attached map in downloaded archive. 

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History:
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In 2005 guy called Nubbel wanted to recreate idea of Marina carpark which stored 40 cars in Vice City  
in GTA San Andreas. After some time Nubbel achieved present, working state of the code and abandoned  
it giving permission to all willing to enhance it. Since I never was able to find modified MAIN.SCM I  
took the final version of Nubbel's code and compiled it into original SA script (released on  
01.07.2008r.). It was more advanced since it supposed to handle cars with tuning. But since for some  
players game crushed when they exit car in garage, I compiled into original MAIN.SCM second to last generation of Nubbel's code. It's less advanced (check Known Bugs) but no chance for crush when exiting car in garage or landing aircraft on top floor.   

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Future:
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To make Nubbel's code more attractive to GTA SA players (so they wouldn't have to start new game) I  
tried to add it to the game using CLEO 3 plugins but game kept crushing, so I gave up. But  
somebody with experience in CLEO could develop further the idea.

If I understand idea correctly the coordinates in Nubbel's code could be replaced with any coordinates so (in theory at least) the "virtual" garage could be placed in any place on map. Again, that's why Cleo plugin for the mod would be so important so every time different modded garage would be create it GTA community, player wouldn't have to start new game.  


(Thinking aloud) if mod wouldn't work with CLEO, Nubbel's code could be included into San Andreas "All In One Mod" by Spaceeinstein or with his permission. So if player would have to start game all over again in order to have the garage, at least he would get tons of other cool features and options.
   
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Installation:
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Replace MAIN.scm and SCRIPT.img in directory C:\Program Files\GTA San Andreas\data\script.

As always... make backup!

Tested using US 1.0 EXE (VersionString: HOODLUM)- the same one which is required to add (not replace) cars to SA.

You have to start new game. To check how mod works You can type in game cheat "AEZAKMI" which permits  
from obtaining wanted level, possible spawn aircraft and check out your new garage in Las Venturas.

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Known Bugs:
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Sometimes saved vechicles are spawned in diffrent part of garage. 
Possible problems with tuning, since code in version 1.1 don't store carmods in the arrays. 

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Credits to:
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NUBBEL for writing the script

and all other participants of forum on which script was created:
http://www.gtaforums.com/index.php?showtopic=200033&st=0

Acknowledgement for helpware and tools:

YeTi's n00b San Andreas Coding Tutorial
BW's GTA SA Mission Builder version v0.33

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Warranty:
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Use at your own risk.


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Terms of use:
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You may host this mod on any site and modify it as long as You will keep the Readme file in archive. 

I encourage all willing moders to enhance this mode.

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Favor to ask:
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If some of You would have some spare time, please take under consideration, creation of at least one of the following cars for SA: 

(possible convert from Atari's TDU)
Aston Martin DB4GT Zagato 1962	 
Lamborghini Miura P400SV 1972 

or if You need more challenging project, design from scratch one of those:

Ferrari 250 GT Berlinetta Lusso 1962
Ferrari GTB/4 1967
Aston Martin DB4GT Bertone 1961

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Contact Info:
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axelwww1@hotmail.com or msn